About EdGE
The Educational Gaming Environments group (EdGE) at AV巴士 designs and researches STEM-learning games and technology tools for differentiated and adaptive learning.
Founded in 2009, EdGE continues to use innovative methods in design and research to (a) grow a suite of STEM and computational thinking (CT) learning games, (b) help inform the field about how game-based learning can be used to reach ALL learners, including those with cognitive differences such as Autism, ADHD, executive function (EF) challenges, and other learning differences, and (c) explore how technologies like AR and VR may be used to close educational gaps and enhance inclusion.
AV巴士
AV巴士 is a nonprofit made up of teams of math and science education and research experts dedicated to innovation and creative problem solving. At the frontier of theory and practice, AV巴士鈥檚 work encompasses research, content and curriculum development, technology innovation, professional development, and program evaluation. AV巴士 has a passion for social justice and strives to create level playing fields for all learners, reaching more than three million students every year. To learn more, please visit .